Tips and Strategy
TOP 10 Links 2003 Tips
1. Strategy
Don't give away strokes.
Play smart, high-percentage shots. Aim for the fat parts of
greens and the wide sides of fairways. Avoid the hazards by
aiming long when aiming for flags located at the front of
greens, and short of the flagsticks when playing to holes
placed at the back of greens. Aim a little left if a pin on
the right side of a green and to the right when the cup is on
the left.
2. Putting
Ninety percent of missed
putts wind up short of and on the low side of the hole. Play a
little more break than you see and try to hit ball 1.5 feet
past the hole. To develop the touch needed to gauge the speed
needed for a putt, practice your technique on all green
combinations.
3. Chipping
The club used for chipping
will affect how the ball will roll. The length of a shot hit
with a pitching wedge will divided 50-50 between flight and
roll (it will travel half of its length in the air and the
other half on the ground). A sand wedge shot will get 60
percent of its length in the air and 40 percent on the ground.
Expect a lob wedge shot's distance to be divided 70/30 (70
percent in the air, 30 percent on the ground).
4. Setting the Aiming Marker
Make sure
you have the aiming marker placed on the correct side of the
green so the wind pushes the shot towards the hole. Get in the
habit of always placing the aiming marker so that it is even
with the pin.
5. Select the Proper Club
When hitting
into a head wind, the ball will not roll out. The correct club
is the one that will carry to entire distance to the hole.
Even crosswinds will have an effect on the roll out of your
shot.
6. Don't Swing Too Hard
Keep the swing
meter from traveling beyond 100 percent (don't allow it to
past the 12 o'clock-position). The additional yardage gained
by allowing the power meter to go beyond 100 percent is
minimal, while the penalty for a missed snap is severe when
swinging too hard. If you are in between clubs, select the
longer club and hit 100 percent. See the loft tip below.
7. Use the Proper View Cameras
These
are the preferred view cameras of the top LS golfers: Top
camera (for determining the obstacles in the ball path and for
placing the aiming marker): Green cam (for checking pin
placement and for placing the aiming marker on approach
shots): and Landing cam (to get a look at the shot from the
back of the hole towards the ball). In the game, select Menu,
Display, Cameras. Display them along the right side of your
screen.
8. Learn to Read the Rises and Drops in Elevation
for Approach Shots
On uphill shots, take the rise
(in feet) and divide by two, then add that result (in yards)
to the shot. Example: rise of 20 feet, (20/2=10), add 10 yards
to the shot. For downhill shots, take the fall (in feet) and
divide by three, then subtract that result (in yards) from the
shot. Example: drop of 21 feet, (21/3=7), subtract 7 yards
from the shot.
9. Use Loft to Control the Distance of Your
Shots
In the game, select Menu,
Clubs, Setup. You will see a
graphic of two feet and a ball. You can adjust the ball up and
down. By moving the ball up, you add loft to the club and it
will fly higher and travel a shorter distance. If you move it
down, it subtracts loft and the ball will fly lower and
farther. It is much easier to control the distance of your
shots with this method versus trying to vary the strength of
your swing with the swing meter. Check out the Bubsnews charts
section (see below) for an excellent loft chart, among
others.
10. Mistakes
Be sure you know which
club you have selected. Turn off the caddy so you have to
select the club manually before each shot. Don't make the
mistake of thinking you have the PW chip when you, in fact,
have the full PW.